PREVIEW | WORLD DISASTERS
FEATURES:
FRAMEWORK:
- This is made to be standalone and does not require any additional frameworks like ESX or QB-Core.
- This is made to be standalone and does not require any additional frameworks like ESX or QB-Core.
WEATHER & TIME INTEGRATION:
- Real-time weather and time modification that can be triggered via commands. Includes blackout command.
- Real-time weather and time modification that can be triggered via commands. Includes blackout command.
TSUNAMI EVENT:
- Dynamic water-level rise across the map, simulating realistic tsunamis.
- Warning sound alert before the tsunami begins, using interact-sound.
TORNADO MODE:
- Impacts players, vehicles, and NPCs.
- Blackout interval effects
- Sound alert for warnings before tornado events using interact-sound.
METEOR SHOWER MODE:
- Realistic meteor showers where meteors fall from the sky and cause damage.
- Meteors cause explosions and set nearby players on fire.
- Sound alert for warnings before meteor events using interact-sound.
EARTHQUAKE MODE:
- Random earthquakes that shake the camera and cause ragdoll effects for players and NPCs.
- Sound alert for warnings before earthquake events using interact-sound.
TOXIC MODE:
- Toxic gas cloud that damage players over time if they are not wearing a mask.
- Realistic coughing animations and particle effects that cover the map with gas.
- Visual effects and drunk walking if players are affected by the gas.
- Sound alert for warnings before toxic air events using interact-sound.
SANDSTORM MODE:
- Reduced visibility, high winds, and particle effects.
- Adds immersive desert storm environments with a sand atmosphere.
APOCALYPSE MODE:
- Combines events like earthquakes, meteor showers and toxic effects working together.
- Extreme winds, destructive weather, blackout, and a dark Halloween climate.
- Sequential triggering of the events simulating the end of the world.
- Sound alert for warnings before the apocalypse events using interact-sound.
- WORLD WAR:
- Military ground vehicles, watercraft, and aircraft spawn around the map, driven by NPC soldiers.
- Enemy and Allied Vehicles: Vehicles spawn in alternating order as either enemy or allied, maintaining balance in the event.
- Vehicles may include barracks, rhino tanks, valkyrie helicopters, and watercraft like patrol boats and kosatka submarines.
- Armed NPC soldiers with configurable models and weapons.
- Parachute events where soldiers are falling from the sky on their parachute, and also, they can lose control in air and fall to the ground.
WEATHER CONTROL:
- Easily control the weather and time in-game via commands. Set sun, storms, snow, and more dynamically.
- Function allows admins to change weather smoothly over a defined period.
PLAYER & NPC INTERACTION:
- All weather events affect players and NPCs alike, causing ragdoll effects, camera shakes, and forced movements.
- NPCs are swept away by tornadoes, hit by meteors, and ragdoll during earthquakes.
SOUND INTEGRATION WITH INTERACT-SOUND:
- Uses interact-sound to trigger custom sound effects for each event, adding immersion through warning alarms or environmental sounds.
- Easily configurable sound files for each event.
- You will receive the events alert sounds with the interact-sound script on your e-mail.
PERFORMANCE OPTIMIZED:
- Minimal resource consumption (resmon between 0.0 and 0.3), ensuring smooth server performance even during intense weather events.
- Minimal resource consumption (resmon between 0.0 and 0.3), ensuring smooth server performance even during intense weather events.
ADMIN-FRIENDLY COMMAND SYSTEM:
- Admins can trigger, stop, or control all events using simple commands. Start apocalyptic events, weather changes, or disaster scenarios with ease.