[ESX/QB] DISEASES & CURE
Features
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Weather-Based Infections
Players can get sick depending on current weather conditions.
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NPC Contagion
Nearby NPCs can transmit diseases within a configurable radius.
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Multiple Custom Diseases
Create unlimited diseases with custom effects, stamina drain, and animations.
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Realistic Symptoms
Blur, camera shake, coughing, and stamina reduction for immersive gameplay.
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Medicine & Cure System
Configurable items (ox_inventory) that cure specific diseases.
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Overdose Protection
Limits medicine abuse and applies damage if players overdose.
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Mask Protection Support
Certain masks can reduce or prevent infection.
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Database Persistence
Diseases are saved and persist after reconnecting.
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ESX & QB Compatible
Simple framework switch inside config.
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Fully Configurable
Infection chances, effects, NPC behavior, medicines, and more.